![rise of the tomb raider weapon parts rise of the tomb raider weapon parts](https://cdn3.whatculture.com/images/2015/06/uTEC0DWH.jpg)
The crafting engine tasks you with gathering resources from the environment. These weapons cannot be stored and effectively must be used immediately, but it's awfully nice to be able to MacGyver one of them on the fly and then chuck it to wipe out a group of enemies. She can also improvise a selection of weapons out of containers in the environment: glass jars to make fog grenades, tin cans to create explosive grenades, and glass bottles to create Molotov cocktails.
![rise of the tomb raider weapon parts rise of the tomb raider weapon parts](https://twinfinite.net/wp-content/uploads/2015/11/auto-pistol-2.jpg)
Lara continues to be adept at climbing sheer cliff faces and navigating her way through treacherous handholds, and she can now fashion equipment, such as rope arrows to create rope lines to new areas or pull distant objects toward her. Much of the gameplay from the 2013 game returns intact in the sequel, with a few noteworthy improvements. Most of the game unfolds in these frozen wastes, across an old Soviet mining installation, and the nearby caves and canyons that have held hidden secrets for generations. Lara barely makes it out of the encounter alive, and she has a new lead that takes her to the snowy tundra of Siberia. While searching for the tomb of a prophet referenced in the legend, Lara encounters Trinity, a paramilitary organization with a ton of ordnance and a leader hell-bent on finding the Divine Source. Set a year after the previous game, Lara's adventure to find the Divine Source referenced in her father's records takes a turn during a trip to Syria.